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We strongly suggest that you do not view this solution unless you have successfully solved the puzzle or have attempted to solve the puzzle at least three times. If you want your analytical and decision-making skills to improve, you must learn from your previous attempts and look at a problem (examine piece movements) from a different perspective. This requires multiple attempts.
Move the white bishop from f7 to f1. The bishop starts on a white square so the only square it can go to set up a game is to the white square at f1.
Mueve el alfil blanco de f7 a f1. El alfil comienza en un cuadrado blanco, por lo que el único cuadrado al que puede ir para preparar un juego es al cuadrado blanco en f1.